About me

I’m Swastik, a developer focused on backend systems, networking, and game engine technology. I enjoy working close to the system—building tools and services, and understanding low-level concepts such as sockets, concurrency, and performance.

I’m driven by solving challenging problems and learning through real-world constraints. I regularly participate in team-based projects, hackathons, and community initiatives, where collaboration, ownership, and clear communication matter as much as technical skill.

I’m continuously strengthening my foundation in modern C++, Linux, and CMake, while expanding into cloud and DevOps practices through ongoing EPAM certification programs. I value steady improvement, reliability, and writing software that scales beyond prototypes.

What i'm doing

  • design icon

    Backend Development

    Building reliable and scalable systems with C++ and modern tools, focusing on performance and clean architecture.

  • Networking Icon

    Networking

    Learning and developing socket-based applications, exploring protocols, and building secure, efficient client−server solutions.

  • Game Engine Icon

    Game Engine Fundamentals

    Studying the internals of game engines, from rendering and physics to memory management and real−time systems.

  • Hackathon-icon

    Hackathons & Volunteering

    Participating in hackathons and volunteering for tech events, gaining hands-on experience while collaborating with others.

References

Resume

Curriculum Vitae

Education

  1. Future Games

    2024 — 2026

    Diploma in Game Engine Specialization

  2. Chandigarh University

    2020 — 2024

    Bachelor of Engineering in Computer Science

Experience

  1. Future Games Warsaw

    2024 — Present

    I've worked as a game programmer on diverse projects, specializing in tools, gameplay mechanics, and UI development. My experience includes building core systems and enhancing gameplay, collaborating with cross-functional teams from regions like Sweden, Poland, and India. This global collaboration has shaped my approach to high-quality game and tools development.

My Skills

Technical Skills

  • C++
  • C#
  • Unreal Engine5
  • Unity
  • OOP / OOD
  • STL
  • Boost
  • CMake
  • Unit Testing
  • Perforce
  • Git
  • UMTS/LTE
  • Linux
  • OpenGL
  • SDL
  • GLFW
  • GLAD
  • GLM

Professional Skills

  • Problem Solving
  • Debugging
  • Team Collaboration
  • Jira Agile Teamwork
  • Sprint Delivery
  • Time Management
  • Technical Communication
  • Project Ownership

Contact

Contact Form